Friday, April 3, 2015

In Adventure mode fracture area is possible only if the underlying instruments. Hardcore mode is di


Minecraft (from Eng. Mine craft - lit.. "Mining craft") - an independent video game (indie game) type of open world with a first person (the switch is on view in the third person). The game originally written in Java Swedish programmer Markus Persson ( Notch ), is developing carbuzz his company Mojang, based on the profit from the game. Alpha version was released on May 17, 2009, [3], the beta version - 20 December 2010. [4] The official release of the game for iOS [5], Android and PC full version carbuzz presented November 18, 2011 at the convention fans MineCon carbuzz 2011, which held in Las Vegas. Minecraft is a game simulator pioneers. In it you can build your own house with blocks, make a variety of items to help you in the game. Game Modes
Currently in Minecraft are four game modes: Creativity (Eng. Creative), Survival (Eng. Survival), Adventure (Eng. Adventure) and Hardcore (Eng. Hardcore). Creation
This is the only game mode available in versions Classic. He also available in Beta after the Adventure Update. In this mode, players carbuzz get an endless carbuzz supply of any - kind of blocks for construction. In this mode, the player can not die (exception - falling into the void), and from 1.8 can fly twice by pressing the jump. Also, any blocks destroyed in one hit, and no matter what is currently in your hands. With this, players can create huge building castles, roads, fountains - but not limited to the construction opportunities, there is a special kind of art - pixel art - the creation of two-dimensional images of colored blocks, usually made of wool. Survival
In survival mode, as in creative mode, the main task is to build, but it also includes a number of additional difficulties. The player carbuzz is not a building, it tries to survive on a deserted land, where you also get food. The day lasts only 10 minutes - is just to hide the sun over the horizon like a player trying carbuzz to attack various monsters (mobs), but it corrects changes in the level of complexity in peace. So the first task on the first day - to build housing for themselves (usually with zabarykadovanym cave entrance). If a player dies, he is reborn in the bed where he slept last. And all the things that were in inventory (and part of the experience) will fall on the spot death. They will remain there for 5 minutes and then disappear. Adventure
In Adventure mode fracture area is possible only if the underlying instruments. Hardcore mode is different from the mode "Survival". The player only stock one lives. But life can be managed with golden apples. With the death of player the world is removed. Also with version carbuzz 1.2 changed the behavior Zombie: With the "hardcore" they can break out wooden doors (also on the mode of difficulty "hard" survival). carbuzz Types worlds
In the game there are four types of worlds. Simple: the type of world that mimics the Earth's surface is elevation, dungeons, ores, rocks, mountains, various carbuzz ponds, etc. multisystem pure flat, flat surface, consisting of land, it is sufficient for low altitude with great lighting, which is why spaunyatsya huge number of snails and villages, which also requires a flat surface. carbuzz Also, after the new updates were templates for generating multisystem pure flat world. Major biomes: type in the world, added to the previous version 12w19a (to 1.3.1). It differs from the type in the world "Normal" in that biome increased in size. Advanced from the usual type characterized by the presence of extremely high mountains, making carbuzz it difficult to move and survive in the game. Animals (mobs)
With mobs, players can acquire different resources. They are divided into 5 types: carbuzz friendly, hostile, neutral, home and created. Unlike carbuzz most games where mobs independent player here all the mobs there are only a certain radius of it (in network game for all players), so if a player goes away from the enemy or neutral carbuzz mob too far, he disappears. This is done to improve the performance of the game. Around the player (some distance away) periodically randomly generated new mobs. Hostile mobs (zombies, etc.) and neutral (endermeny) generated in maloosvitlenyh or unlit areas. Friendly mobs (pigs, etc.) generated depending on the biome and usually only once.
The two groups carbuzz immediately include: spiders (day and night) and the Iron Golem (they can be created as a player and NPC rural residents). If a player has created an iron golem, the golem not attack under any circumstances, and if the golem created NPC residents, when you try to hit a player zhyte

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